mat_colcorrection_disableentities "1" mat_colorcorrection "0" mat_disable_bloom "1" mat_disable_fancy_blending "1" mat_disable_lightwarp "1" mat_envmapsize "8" mat_envmaptgasize "8" mat_filterlightmaps "0" mat_filtertextures "0" mat_forceaniso "1". Hello, ive been out of the TF2 loop for a while (about 8 months) I was wondering if there has been any new advancements in terms of configs that will help crappy computers run the game at high FPS. 2 Frags – +. #3. mat_wateroverlaysize. An autoexec is one of the most important files in the game. mat_specular 0 mat_trilinear 0 mat_viewportscale 0. A. Lower your resolution a bit and you should see a tremendous increase in performance. muzzleflash_light [0,1] - If set to 1, weapons firing will emit a light along with the muzzle flash. mat_filtertextures 0 . Note. Like mat_phong 0 and other bunch of things. 0 Frags – +. 837K subscribers in the tf2 community. (mat_specular 1 in console). mat_phong is a convar, all you need to do is put mat_phong 0 in your fps config, you can put it directly in the console for comparison, though it takes a while to remove all phongs from the map. ago. txt file. . Originally posted by 「 VOICE_ENABLE 0 」: it depends entirely on your cpu, i prefer mat_phong 0 for the looks. The game has to have a specific option for that parameter. It's not quite dxlevel 81, but it's sorta close: mat_phong 0 // Disable phong for flatter shading mat_disable_lightwarp 1 // Disable light warps mat_reducefillrate 1 // Simplify material shading and use some DX8 features mat_hdr_level 0 // LDR r_cheapwaterstart 0 // The distance at which transitionary cheap water starts. 25 mat_specular 0 mat_bumpmap 0 r_shadowmaxrendered 0 r_shadowrendertotexture 0. mat_bumpmap 1 mat_phong 1 And mat_specular 1 it should be non-all gold. You may see a small FPS gainTeam Fortress 2. mat_specular 0 // def. {"payload":{"allShortcutsEnabled":false,"fileTree":{"cfg":{"items":[{"name":"aliases. Team Fortress 2 has no default cubemaps. If you do not have overrides folder, create one. Jun 27, 2021. Default is 128. Created by The Freakin' Scout's A Spy! Original Team. So set it to 0 in your new cfg to. Team Fortress 2. Bump, normal-mapped, or specular (reflective) materials. E: nvm turns out the server had sv_pure 0 and i had installed a skin that fixes australiums on mat_phong 0 years ago that i completely. mat_phong 0 — очень важная команда, убирает назойливый блеск с моделей, благодаря чему игра выглядит гораздо красивее Команды для настройки текстур: mat_picmip -10 — максимальная детализация моделей mp_usehwmmodels 1 —. More responsive? In TF2, technically, but that's not the blanket statement people think it is - it only applies at all when the game's update loop is tied to the render loop. Nov 9, 2021 @ 12:41pm. Restart SFM and check the materials again. She comes with a Red skin, a Blue skin, and two uber skins. If the cameraman hammer is white, then write mat_specular 0 to the console - Upgraded Titan Cameraman - TV Woman - Skibidi Collector - Flashlight Mecha BOSS - Flashlightman (small and big)If you're asking a question make sure to set the thread type to be a question!Setting this to 0 on dx9 will cause // a strange `shine' effect to appear on all players. quote • multi-quote • link. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Select Team Fortress 2 in the top left corner 4. Purple Reflections. in_usekeyboardsampletime 0 //mat_clipz 1 // FX card users should set this to 0 -Comanglia mat_forcehardwaresync 0. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. No. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. wikipedia. buildcubemaps. He appeared not only in Team Fortress 2, but many other games, shows, and movies, such as Star Fox 64, Age of Empires, The Chocolate War and director appeared in over 300 different shows. After nine years in development, hopefully it was worth the wait. I set mat_phong to 0 and mat_specular to 1, and it gives me the all-gold aussie, which is exactly the opposite of what Star_ says in the video linked there. 0 pixel shaders and lower, Source computes diffuse illumination from up to two local light sources, either per pixel or per vertex. Disable Steam Cloud for TF2. (no, those arent reversed) #4. I (Myxa) am not the original creator of this addon, Frewie made this. To build the cubemaps, submit the following commands into the game's console: Command. mat_specular 0 // Controls specularity. 0 coins. If you see purple textures you must type mat_specular 0 in the console. Seems that the map (which has no cubemap) is trying to apply said missing cubemap over all models. Try it and see if it helps. cfg. ragdoll_sleepaftertime 0. Create a file called "autoexec. Mar 18, 2014 @ 12:56pm Originally posted by 005:. mat_motion_blur_enabled 0 mat_parallaxmap 0 mat_picmip 2 // Higher = more mipmapping. This guide provides methods used to improve TF2's performance by reducing visual features like extra lighting, ragdolls and decals. Happy new year you all! Hello There. TF2 Performance Guide. ORG REUPLOAD. If not, then you can always just turn it right back on by entering mat_specular 1 into the console or removing mat_specular 0 from your autoexec folder. If you want to do this, I suggest Mastercomfig. Team Fortress 2 > Guides > Green_bannana's Guides . bloodspray //blood. 8. mat_specular 0. ago. TF2 Config. If you need to disable reflections for whatever reason, the console command is mat_specular 0. Additional pyro things could be animals, dragons, color related stuff, and general surrealness. texture mat_postprocess_x 8 // Improves post-processing effects mat_postprocess_y 8 // Improves post-processing effects mat_reducefillrate 0 // Disables fillrate reductions mat_parallaxmap 1 // Enables parallax mapping mat_specular 1 //. This map has been. Visit the tf2 settings page to view more Team Fortress 2 settings like jayhyunpae or visit. mat_bumpmap "0" // If set to 1, enables bump mapping which makes flat 2D textures appear three dimensional. mat_specular 0 fixes the "australium knife look like big solid gold pieces of shit" problem. cfg at. org launches tf2pickup. Team Fortress 2 Tips. People liked the highlights on the weapons, this command removes them. You could also take a look at the modules cfg and see if you can set the transparent viewmodel option to none. For those of you who do not know what a specular map or a bump map is, I shall try to explain. Maybe i from 2020, but if someone still lookin for an anwser, then here it is. mat_queue_mode 2 . Only mat_phong 1 and 0 have any effect. mat_antialias 0. quote • multi-quote • link. Add your console command in there. Fixed ground texture incompatibility with mat_specular 0 Fixed clipping issues Rewrote HUD file to not conflict with custom HUDs Festivized the middle pine tree. By default, TF2 will boot on mat_phong 1. Dann auf Eigenschaften und dort auf Start-Option festlegen. Go to top left and press "Windows" and a meny of options will fall down press "Console" and the console should pop up in the middle and then you want to type in "mat _specular 0" exactly like that and that will stop reflections and if it dosen't work try as well "mat_phong 0" to remove all of the reflections. mat_phong 1 is your default TF2 setting, mat_phong 0 is the command where it removes all the phong from your character and shades it. bsp. 34 votes, 28 comments. buildcubemaps. I have a fairly large autoexec and all of it seems to work fine except one command. 2. mat_phong 1; mat_specular 0; mat_bumpmap 1Well, mastercomfig low profile should disable mat_phong and mat_specular. Your map should now have cubemaps. Makes Ubers look weird though Reply More posts you may like. Community News Insomnia71 is the debut of the "TF2 Zone" 9 hugs. 5 has no FPS boost and just makes the game look much worsemat_motion_blur_enabled 0 mat_parallaxmap 0 mat_picmip 2 // Higher = more mipmapping. Will cause a material. However I absolutely hate the way aussies look with it so I downloaded a fix for it. Inspired by the eponymous crates from Team Fortress 2 by Valve Software. "" # Max. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. I've tried every combination of mat_phong and mat_specular, messed around with dozens of graphics options. I say thankfully because I really don't want to have to enable it if at all possible, as I much prefer the look of the game without it . You'll have to restart SFM afterwards, as the Primary Viewport will become glitched. jiink Aug 5, 2016 @ 7:32pm. This will be my last port of the year. All Discussions. Premium Powerups Explore Gaming. mat_phong is a convar, all you need to do is put mat_phong 0 in your fps config, you can put it directly in the console for comparison, though it takes a while to remove all phongs from the map. Fast one is to type mat_specular 0 (this can sometimes crash the map, so just retry) or mat_fastspecular 0 in console, which will remove all cubemaps from the map. mastercoms. it depends entirely on your cpu, i prefer mat_phong 0 for the looks, but mat_phong 1 gives me better performance. mat_specular 0 // Controls specularity. puur Sep 15, 2016 @ 10:42am. the only bug i found was the bucket to shiny,mat_specular 0 will fix it. I tried deleting masterconfig and the whole cfg folder as suggested on the site, made sure my modules. You can only see thr custom gun mat. Water on maps have missing textures ( pink and black squared ). A Team Fortress 2 (TF2) Mod in the Packs category, submitted by [N-Cognito] and Gearworks. NOTE: If you for some reason are having issues, you can try to use the bare BSP file here [drive. Putting those 2 commands together makes gold look like wood. Description. Shiny material in chams requires “mat_specular 1”. 1 mat_bumpmap 0 mat_clipz 0 mat_filterlightmaps 0 mat_filtertextures 0 mat_mipmaptextures 0 mat_softwarelighting 1 mat_specular 0 mat_picmip 2 mat_parallaxmap 0 //r commands r_fastzreject -1 r_threaded_particles 1. Cat: The map has no cubemap. if it's in launch options then-mat_phong 0 -mat_specular 0. Additionally, every time the portal warps the map to a different dimension, players get a random effect from the haunted slot machine. Of course, that doesn't mean you can't play on it with your friends!Team Fortress 2. Team Fortress 2. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. cfg","path":"config/mastercomfig/cfg/comfig/comfig. This collection will be added to, over time. ReverendV92. Make sure to save the session first if you've done anything, as once it finishes building environment-maps for the map, Source FilmMaker will reload the map. Just use dxlevel 95 with mat_phong 0, mat_specular 0, and mat_bumpmap 0. It should be, I have the most shittiest graphics for TF2, and I'm still playing on 95. g_ragdoll_lvfadespeed 0. You can read more about it here or here [en. "15" # Undocumented, but probably the same as props_break_max_pieces. Description. 5 comments. 0 and CW 2. . 3 Frags – +. i have been making tests creating my own servers, or by all means hosting my own matches, i already made my mind those might not work on Valve's servers so i wasn't expecting them to work in casual. looking for good config/autoexec + video config. Q: I can't find it! A: the mod can be found under addons with the name "tf2 hex: blarp" Q: Why's it called that? A: Cause I the current title was too long for the workshopper, so once uploaded I renamed it to that. It's not a launch option. Many users report performance increases on multi-core systems when setting. r_ambientboost // less brightness. I've noticed it tries writing to the "C:Program Files (x86)SteamsteamappscommonTeam Fortress 2 fmaterialsrcmapsmapname" folder, but it seems to be left empty. Try command mat_phong 0 in the console, if that doesn't do it maybe try mat_specular 0 or mat_bumpmap 0 Reply _J-Dot Demoman • Additional comment actions. 0004 //. txt. TEAM FORTRESS 2 REQUIRED FOR SOME OF THE CONTENTS. Having problems with mat_specular 1/0 Okay, so one day I was messing around with dx levels and when I was done, some annoying things happened. Just use dxlevel 95 with mat_phong 0, mat_specular 0, and mat_bumpmap 0. Once done, open the map again and enter "mat_specular 1". -See Question 3 if you need to enable viewing of known file extensions. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs. 3 Frags – +. Go to you config folder, make a text file, type in your phong command, and name the file "autoexec. Fight wave after wave of Gray Mann's robot army in this brand new map, inspired by the invasion of Normandy on D-Day June 6th, 1944. Community News tf2pickup. Below is a screenshot with "mat_phong 0" and the other two unchanged: As you can see, the Solider looks a bit darker, but a bit more cartoony, somewhat like the original TF2 trailers. cl_ragdoll_forcefade 1. Of course, this loadout is possible to set up in the game. The Progressbar95 March update [ver. and after that, the viewport will be solid. Go to tf2 r/tf2 • by. The major changes include: Fixed Strange war paint weapons not including the Strange attribute in their name. -map <mapname> (Load your map) -buildcubemaps. mat_specular 0 buildcubemaps mat_specular 1 disconnect sv_cheats 1 mat_reloadallmaterials sv_cheats 0 При создании кубов для HDR требуется, чтобы вы повторили эти шаги после загрузки карты с включённым HDR. cl_SetupAllBones 1 // This is a fix for bones not being setup sometimes. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Basically, this mod takes the awful TF2 Bucket and enhances it! Look at the screenshots for a comparison and what is changed!. Click to expand. cl_ejectbrass 0 // def. Try mat specular 1 or mat specular 0 Reply. 2. Team Fortress 2. uhm, it didn't work, the reflection issue is still there. mat_specular 1 mat_phong 0 mat_bumpmap 1 cl_showfps 1 fps_max 150 // Low cap to avoid overheating issues in laptops cl_smooth 0 //tiny fps gain from non-smoothed movement rate 50000 net_splitrate 1 // Do not split multiple packets for bad PCs that cannot handle the extra load mat_antialias 0 //Might cause a bug with mumble overlayKlick dann auf Team Fortress 2 mit der rechten Maustaste 3. << Half Life 2 & Team Fortress 2 need to be installed for the map's textures to work correctly! Type in the console "mat_specular 0". and ive seen that in other games that are related to source (gmod, tf2). posted about 10 years ago. You'll have to restart SFM afterwards, as the Primary Viewport will become glitched. CryptoYou can find out what module levels your preset uses by viewing their respective cfg file. ragdoll_sleepaftertime 0. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. . GmanluigiYT • 2 yr. Be sure to include the new cubemaps when publishing your level on the workshop, otherwise people will. cfg. 0. Typing in console mat_specular 0 will disable reflections and thus remove the annoyance. Linux Macintosh. use the same gold material as the gold weapon in team fortress 2 Primary Attack:melee,like a normal crowbar. (Fixes Australium Weapons looking like they're made of solid gold when used with mat_phong 0. Go to tf/cfg, create autoexec. Crowbaria Feb 23, 2017 @ 5:52pm. The Pitiful State of Team Fortress 2. (dfrg. mat_forceaniso 0. -disconnect. Wait for it to finish, the viewport will go white. 449 seconds 92. // competitive TF2 player, lowering the sound quality makes determination of // directionality and distance that much easier. cfg in SteamsteamappsYOURACCOUNT eam fortress 2 f. org launches tf2pickup. mat_bumpmap 0 . Load the map; Enter 'mat_specular 0' in the console Enter 'mat_bumpmap 0' in the console Enter 'buildcubemaps' in the console After it has finished taking the pictures, close the map returning to the main menu. There is also a skin-coloured version, for you. 2Ghz. mat_specular 0/1. mat_phong 1 is your default TF2 setting, mat_phong 0 is the command where it removes all the phong from your. Premium Powerups . Edit: Enabling mat_specular didn't work either. 0004 // a bit less wordlighting, default is . . Just be aware that while disabling phong shading (mat_phong 0) does increase the cell-shaded 'cartoony' looks of classes that has its charm, it breaks certain things - Australium weapons look like entirely made of brass, the frozen corpses of Spy-Cicle victims have a messed. #8. // competitive TF2 player, lowering the sound quality makes determination of All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. This command will disable reflections. well mat_phong is made redundant in dx level 81, so i recommend you use 81 if you have bad lag. Помогаю максимально оптимизировать и повысить FPS в Team Fortress 2 и других играх. Unfortunately I don't know how to undo this? Important detail. shadows/ragdolls/gibs are the biggest performance drains if you're willing to sacrifice them. They still work, maybe go to a server with sv_pure 0, and it’ll work. Rules: FAQ: Members List: Search: Register: Login: Raised This Month: $ Target: $400: 0%. mat_phong 0 Fix Pack - A Mod for Team Fortress 2. This page contains the in-game settings, config files (cfg) and hardware setup of jayhyunpae. Also at the end of all of this. One has to use the mat_specular variable instead, suffering from the delay caused by doing it for real. Kr. will set the texture quality to high. What it is. By Green_bannana. Build your map as per normal and then start TF2. funkes lightwarp. ago. It's also fps boosting a. Because someone will ask, these are the steps I am doing and usually do. After the map has rebuilt the cubemaps, type mat_specular 0 again in console. mat_specular 0. because this is map is so damn good that you somehow managed to make one of the worst maps in TF2 into a truly incredible one! Really wish there was a server running this. You may see a small FPS gainConfigs. Restart SFM and check the materials again. This will reset map without. Use the 'Create Server' feature and load your map. The mat_fastspecular console variable doesn't work at all. txt file to 'autoexec. 1 mat_bumpmap 0 mat_clipz 0 mat_filterlightmaps 0 mat_filtertextures 0 mat_mipmaptextures 0 mat_softwarelighting 1 mat_specular 0 mat_picmip 2 mat_parallaxmap 0 //r commands r_fastzreject -1 r_decal_cullsize 1 r_drawflecks 0. cfg and not . ago. if using mastercoms, easiest to add the command to your custom. 10 GHz. Remove any custom content you have in custom folder. Commands: mat_bumpmap 0/1; mat_specular 0/1; AINET Subscribe. The update will be applied automatically when you restart Team Fortress 2. org launches tf2pickup. tf's [(better) Idle. 2. This occurs at the attempt of loading a Source map. Меняет светимость от убера. Dandy Oct 1, 2016 @ 3:42pm. Don't do anything, just re-start SFM and the map now has proper reflections. You have r_rootlod 1 in your autoexec, which forces the game to use the lod 1 models at close ranges. It's another convar that works similarly to mat_phong. cfg file that give me slightly better FPS: mat_phong 0. The cubemaps will be built and then the level will reload, and then when you are back in the game type mat_specular 1 to see your new reflections. after that i decided to bind the normal tf2 graphics aswell when i. cfg -nosound -noipx -novid -nopreload -nojoy -sw -width 640 -height 480 +connect "your ip" +exec autojoin. 440 MB. bug siins Sep 15, 2016 @ 10:43am. Bugs Nota: Para algunos juegos (L4D /L4D2 ) se requiere un reinicio completo del juego después de construir los cubemaps para habilitarlos. voice_enable 1 //Default is 1, This is the voice chat in the game 1 = on, 0 = off. r/tf2 •. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. The best command to increase fps is: buy_graphicscardnew. Nukey May 20, 2013 @ 7:44am. mat_specular 0; buildcubemaps; mat_hdr_level 2; mat_specular 0; buildcubemaps; What this does is building your cubemaps for both HDR and LDR lighting. google. Getting an extra 5 fps from disabling some random material effect only serves to. Go into your Garry's Mod root directory. Team Fortress 2. mat_phong 0, mat_specular 0, mat_bumpmap 0Nov 9, 2021 @ 12:41pm. mat_picmip -1/0/1/2Also if that doesn't help i think you need to install a Mastercomfig online. mat_specular 0 mat_wateroverlaysize 8 mp_decals 0 muzzleflash_light 0 props_break_max_pieces 0 props_break_max_pieces_perframe 0 r_3dsky 0 r_PhysPropStaticLighting 0 r_WaterDrawReflection 0Developed by Valve, SFM is a 3D animation software based on the TF2 Source engine. • 2 yr. mat_specular 1 // Controls specularity. You can read more about it here or here [en. mat_vsync 0 // Turn off vsync to avoid nasty I/O latency. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. Fixed ground texture incompatibility with mat_specular 0 Fixed clipping issues Rewrote HUD file to not conflict with custom HUDs Festivized the middle. -I connect to my favorite idle server cause it's less CPU intensive. 022000. poloide21 • 1 yr. 2. Reply More posts you may like. Setting this to 0 will cause everyone to have a white shine on them. mat_specular 1 - makes shiny things shine. Are you sure this will help? i have a bad computer. Note: some props and items will "look weird" with these two settings. Day 1 0 ETF2L 6v6 Summer 2023 Div2 Grand Finals: 3 Steps Backs vs. Activity: 0%. #12. 8. 7 for LCD with TN). 10 GHz. This rendition of the Scout's Mom as a robot was made for the 'Robotic Boogaloo' update for TF2. Setting this to 0 will make ubers non-shiny, and will remove some specular effects from in-game entities which support it. Turning this to 1 fixed the problem. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 9 2017 called, SVIFT are back 6 /for. cfg","path":"cfg/aliases. Shiny solution: mat_phong 1;mat_specular 1;mat_bumpmap 1. 0. quote • multi-quote • link. #6. Hello, on any other server i play, i have about 220-250 fps and when i join mge i have about 60-70. wonderland. This is a Guide on how to get the best possible performance from your windows based computer. mat_specular 0 is my go to command for lighting and shadow issues. mat_motion_blur_enabled 0thanks, I only needed the specular and rim lighting ones i dont want to turn mat_phong off cause I dont like the look of mvm stuff and aussies when it's turned off. wikipedia. cfg" file. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re. < >. changelevel <name of your map>. google. Premium Powerups Explore Gaming. Non shiny solution: mat_phong 0;mat_specular 0;mat_bumpmap 0. We got posters now! These lovely poster models are custom made to have both physics and bodygroups.